Full Mongols Technology Tree in Age of Empires IV | Units, Buildings, and Upgrades

Mongol Mastery!

Age of Empires IV is a real-time strategy game that requires you to memorize tech trees to play effectively and get units out as soon as possible when you need them. However, each civilization has unique features and units, so remembering the prerequisites for each one can be difficult.

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Full Mongols Tech Tree

The tech tree below is sorted in ascending order by Civilization Age, then alphabetically by Building and the units/upgrades they provide at that Age. If a unit/upgrade is nested in another unit/upgrade, the parent list item is a prerequisite to the child list item.

Dark Age

The following buildings and units become available in the Dark Age.

  • Barracks
    • Dark Age
      • Spearman
        • Hardened Spearman
          • Veteran Spearman (Castle Age)
            • Elite Spearman (Imperial Age)
    • Feudal Age
      • Early Man-at-Arms
        • Man-at-Arms (Castle Age)
          • Elite Man-at-Arms (Imperial Age)
    • Castle Age
      • Landsknecht
        • Elite Landsknecht (Imperial Age
      • Heavy Maces
      • Two-Handed Weapons
    • Imperial Age
      • Riveted Chain Mail
  • Deer Stones (Landmark)
  • Dock
    • Dark Age
      • Fishing Boat
      • Transport Ship
    • Feudal Age
      • Trade Ship
      • Light Junk
      • Extended Lines
        • Drift Nets (Castle Age)
      • Additional Sails
      • Piracy
    • Castle Age
      • War Junk
      • Explosive Junk
      • Navigator Lookout
      • Extra Ballista
    • Imperial Age
      • Baochuan
      • Chaser Cannons
      • Explosives
  • Ger
    • Dark Age
      • Forestry
      • Survival Techniques
      • Wheelbarrow
    • Feudal Age
      • Professional Scouts
      • Horticulture
        • Fertilization (Castle Age)
          • Precision Cross-breeding (Imperial Age)
      • Double Broadax
        • Lumber Preservation (Castle Age)
          • Crosscut Saw (Imperial Age)
      • Specialized Pick
        • Acid Distillation (Castle Age)
          • Cupellation (Imperial Age)
  • Outpost
    • Feudal Age
      • Arrow Slits
      • Fortify Outpost
    • Castle Age
      • Springald Emplacement
    • Imperial Age
      • Cannon Emplacement
  • Ovoo
    • Dark Age
      • Superior Mobility
    • Feudal Age
      • Whistling Arrows
      • Raid Bounty
    • Castle Age
      • Additional Torches
    • Imperial Age
      • Stone Bounty
  • Pasture
    • Dark Age
      • Herdable Sheep
  • Stable
    • Dark Age
      • Scout
      • Early Horseman
        • Horseman (Feudal Age)
          • Veteran Horseman (Castle Age)
            • Elite Horseman (Imperial Age)
    • Castle Age
      • Lancer
        • Elite Lancer (Castle Age)
  • The Silver Tree (Landmark)
    • Feudal Age
      • Trader
    • Imperial Age
      • Stone Commerce
  • Town Center
    • Dark Age
      • Scout
      • Villager
    • Feudal Age
      • Textiles

Related: All Mongols Civilization Masteries in Age of Empires IV

Feudal Age

The following buildings and units become available in the Feudal Age.

  • Archery Range
    • Feudal Age
      • Archer
        • Veteran Archer (Castle Age)
          • Elite Archer (Imperial Age)
      • Mangudai
        • Veteran Mangudai (Castle Age)
          • Elite Mangudai (Imperial Age)
    • Castle Age
      • Crossbowman
        • Elite Crossbowman (Imperial Age)
      • Siha Bow Limbs
    • Imperial Age
      • Hand Cannoneer
  • Battering Ram
  • Blacksmith
    • Feudal Age
      • Bloomery
        • Decarbonization (Castle Age)
          • Damascus Steel (Imperial Age)
      • Steeled Arrow
        • Balanced Projectiles (Castle Age)
          • Platecutter Point (Imperial Age)
      • Fitted Leatherwork
        • Insulated Helm (Castle Age)
          • Mastered Smiths (Imperial Age)
      • Iron Undermesh
        • Wedge Rivets (Castle Age)
          • Angled Surfaces (Imperial Age)
      • Siege Engineering
    • Castle Age
      • Military Academy
    • Imperial Age
      • Biology
      • Chemistry
      • Elite Army Tactics
  • Kurultai (Landmark)
  • Market
    • Feudal Age
      • Trader
    • Imperial Age
      • Stone Commerce
  • Siege Tower
  • Steppe Redoubt (Landmark)
    • Dark Age
      • Forestry
      • Survival Techniques
      • Wheelbarrow
    • Feudal Age
      • Professional Scouts
      • Horticulture
        • Fertilization (Castle Age)
          • Precision Cross-breeding (Imperial Age)
      • Double Broadax
        • Lumber Preservation (Castle Age)
          • Crosscut Saw (Imperial Age)
      • Specialized Pick
        • Acid Distillation (Castle Age)
          • Cupellation (Imperial Age)

Castle Age

The following buildings and units become available in the Castle Age.

  • Khaganate Palace
    • Castle Age
      • Lancer
        • Elite Lancer (Imperial Age)
      • Mangudai
        • Veteran Mangudai
          • Elite Mangudai (Imperial Age)
      • Early Horseman
        • Horseman
          • Veteran Horseman (Imperial Age)
            • Elite Horseman
  • Prayer Tent
    • Castle Age
      • Shaman
      • Herbal Medicine
    • Imperial Age
      • Piety
      • Monastic Shrines
      • Tithe Barns
  • Siege Workshop
    • Castle Age
      • Springald
      • Mangonel
      • Counterweight Trebuchet
      • Greased Axles
    • Imperial Age
      • Bombard
      • Culverin
      • Roller Shutter Triggers
      • Adjustable Crossbars
      • Siege Works
  • The White Stupa (Landmark)

Imperial Age

The following buildings and units become available in the Imperial Age.

  • Monument of the Great Khan (Landmark)

That's the entire tech tree for the Mongols Civilization!

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Full Mongols Technology Tree in Age of Empires IV | Units, Buildings, and Upgrades

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