With the Elden Ring Shadow of the Erdtree out players are now discovering just how big the DLC is. Reddit user u/GilliamYaeger overlaid the DLC's map onto the Land of Shadow and it fit perfectly onto the base game's The Lands Between. In doing so, they showed that the game is much bigger than Limgrave, which game director Hidetaka Miyazaki previously mentioned it was comparable to in terms of size.
When looking at both maps, it looks like the Land of Shadow not only includes regions the size of Limgrave, but also Liurnia, Caelid, Raya Lucaria, Altus Plateau, and Leyndell. These areas compose around 70-80% of the base game's content so the fact that the DLC is the size of these areas combined makes it almost look like a separate game itself.
Another amazing thing as demonstrated by u/GilliamYaeger is that the Land of Shadow fits in perfectly with all the empty areas of the Lands Between, like a jigsaw puzzle. Regarding this u/pichael289 said ''The lands between are the lands of golden light. The lands of shadow are the inverse of that. Makes sense the maps would also work this way.'' FromSoftware definitely designed the DLC map so that it perfectly works with the base game's one.
Shadow of the Erdtree vs Elden Ring base game - How does it compare?
Like the base game, the Land of Shadow is filled with a variety of amazing locations like Belurat, Castle Ensis, Ellac River, and the Cerulean Coast. The DLC's overall vibe also gives it a different feel compared to the base game; the latter's locations like Limgrave, Liurnia, Leyndell (before the ash) are vibrant and make them much more compelling to explore, while the areas and environment in the Land of Shadow give a sort of grim feeling (on top of the super difficult enemies).
For more on Elden Ring, check out Where to get Throwing Weapons early in the DLC, here on Pro Game Guides.